WIP Fx
{:fr}Voici mes tous premiers tests d'effets spéciaux réalisés au sein de LISAA (Paris) au cours de ma première année de Game3D.{:}{:en}This is my very first tests of special effects made...
After several tries and having seen several on-line formations, I dabbled in a more realistic style to be closer to the current market’s requirements.
My goal was to make a more elaborate scene that the previous ones with a more professional methodology, by using different maps, Zbrush and the Quixel Suit.
The scene will represent a kind of medina. It was based on an artwork by ch-14. It will work under Unity now, and maybe later under Unreal engine.
Here is a foretaste, two props achieved this week.